Tuesday, April 20, 2010

Reflection on EDUC 6715

Working to create a technology integrated lesson that employs online gaming was very useful to me as a teacher. I have previously used simulations without technology and found them helpful, but not nearly to the degree that my lesson using Pyramid Challenge from the BBC’s website will be. Students today are not as easily engaged. Using any technology component instantly makes educational activities more appealing and familiar to them. I know I can count on my sixth graders not only being excited to plan, procure materials for, design, and build a realistic Egyptian pyramid, but I will be able to extend this activity thanks to a well-designed and valuable game interface. Students are constantly being asked to work on higher-level thinking and in collaborative activities and Pyramid Challenge allows them to do just that.

Perhaps even more beneficial to me as a classroom teacher though was working to understand the process of finding and writing grants so that technology tools may be made available in my classroom even if they are not at my school. Simple searches can yield plenty of results for companies and foundations that see the value of technology integration. Gaining access to those funds is a bit more challenging, but working to create a grant introduction that sums up my goals was very helpful in preparing for writing an actual proposal. Reading the variety of resources available to help teachers in this process was also beneficial so that I can be prepared to think like the grant reader would.

Some changes that I plan to make immediately to help me prepare to teach 21st Century learners will be to join more professional teacher organizations and to subscribe to online and print journals for educators. Throughout this course as well as my entire work toward my degree, I have been amazed at the information presented as well as the opportunities provided by these actions. Top experts in technology regularly report their research findings, webinars are held, conferences are advertised, and grants, fellowships, and participatory stipends are all made available for teachers via teacher organizations and journals. To be realistic, teachers want to bring changes to their classroom for 21st Century learners, but this is not possible without current information and funding. My new knowledge of these resources has been extremely helpful in this respect; creating change.

Wednesday, March 24, 2010

Online Learning in K-12 Schools

Hi All! Check out my presentation for my colleagues on online learning through Moodle!

http://voicethread.com/share/1017778/

Monday, February 22, 2010

Reflection on Reaching and Engaging Learners Through Technology

Working with Differentiated Instruction and Universal Design for Learning can seem like a daunting task at first, but as I discovered, it can be done effectively and seamlessly thanks to technology integration. A major way to eliminate the potential hurdles; including time constraints, accessing tools, finding resources, as well as applying strategies in a real classroom is to use social networking sites such as the Ning network established by my classmates and I.

Two main components of both UDL and DI are to be flexible and to also have an open mindset when working to apply these frameworks in class. The many resources my classmates and I gathered included articles informing teachers of the basics and history of these revolutionary ideas so that we can understand in what direction we should be working. We took it to the next level by contributing sources for UDL and DI lesson plans that were already prepared so that we could practice and get an idea of how to create model lessons of our own. Then resources that expanded our repertoire of technology tools that could be used in our classes to do a variety of tasks such as translate text to speech, pronounce terms, magnify information, and organize it graphically, along with many other amazing differentiation possibilities. And finally we presented our own lessons and gave each other feedback, which is invaluable for teachers as they prepare to use DI and UDL in their own class.

As far as immediate changes I plan to make for increasing technology in my class, I would have to say that I need to 'just do it'. Working on graduate courses as well as our recent freak snowstorms have caused me to have less time for putting the many ideas I have been getting in this course into action. I am excited and encouraged thanks to the hard work of my coursemates and look forward to moving forward in integrating even more technology.


Tuesday, December 22, 2009

Final Reflection on my Game Plan

This course has been very beneficial in helping me reach my first goal to create and design learning experiences that incorporate technology in the planning of a unit using online research, collaboration, and digital storytelling. Though I was familiar with problem based learning and promoting collaboration as well as alternative forms of assessment, I had never really considered the benefits of adding technology to these types of learning experiences. Using online tools allows students to access new sources of information, work virtually any time and place, capture their interests, differentiate instruction, and to work more creatively to both learn and assess their knowledge levels. Though eventually using technology will allow students to work more easily and effectively and focus on the content and curriculum, it does require a great amount of initial planning and preparation for the teacher. Once the students become familiar with the tools and techniques though, the teacher can really step back and allow the students to work more independently and codependently. I am excited to try my lessons this spring with my students in order to see just how effective they are.


My other main goal was to model digital age work and learning; which I also will be doing more of soon. I think it is important to know what you are talking about as the teacher, but also to keep an open mind in the event that a student knows more tricks to using certain programs. I will strive to do this as I show the students what I have been working on in my coursework. This would be my area of adjustment. In the past I have been embarrassed if I didn't know everything a student asked me, but I have to recognize that many of my students spend just as much if not more time online and using technology. I have also decided that I would like to have "tech mentors" in the class and would like to even appoint that as a role in group projects to assist myself and the students in using my new technology integrated lessons in the classroom.

Wednesday, December 16, 2009

Week 7 GAME Plan Update

My GAME plan is designed to help my students devlop proficiency mainly through action. In the technology integrated lessons I create my students will work with a variety of tools and techniques to better understand their applications and use. It is difficult for many people, regardless of learning styles, to learn without doing. In the lessons I will select technology that supports my content and model the activities that the students will complete. But the most critical thing that I can do to help my students is to give them time to work with the technology and try things out for themselves. I know I have learned most of my way around new programs by playing around with them and through trial and error. I want to point out to my students that although they may not initially succeed in using technolgy, they will undoubtedly learn something in the process.

Another key goal of my GAME plan was to share what I learn throughout my coursework and projects with my colleagues in order to provide a better level of reinforcement. When students work with tools and even use similar strategies in several classes, it makes it so much easier to learn. This will also benefit the teachers, as the students are already trained and ready to work. A main concern that teachers have about integrating technology is the amount of time involved in preparing the students to do the work. In this case, they would already be proficient. Additionally, I am using technology more and more for my own effective communication and organization and the students can see the benefits. They know that they are able to email me and access class information via my wiki page. They see that they can establish similar relationships with their classmates for help on homework and I think that my own progress in my GAME plan have been influential in this respect.

Our students live and will work in a different world than we do. It is our duty to model, engage, and promote effective use of technology both inside the classroom and out.

Monday, December 7, 2009

Week 6: Revising My GAME Plan

My main lesson in this course on Integrating Technology across the Content Areas is to use technology appropriately. This means neither too much access nor too limited use by both me and my students. Sometimes lessons and work needs to be done the old-fashioned way; reading print resources, solving tough problems by working them out by hand, and communicating face-to-face. Forcing technology integration can actually limit students’ creativity and can furthermore prevent their productivity. Flexibility is a characteristic that teachers today need to possess more so that ever due to the many different ways that we and our students learn and work in order to be successful.

A NETS standard I still feel that I am continuing to work on is fairly obvious; number 5. “Engage in Professional Growth and Leadership”. As I continue this course and the two remaining courses, I will undoubtedly gain a better understanding of the importance of technology in education today. Particularly, indicator d. “contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community” (NETS, 2008) will be my main responsibility after finishing my masters’ course work. I do feel like I need some time to process and practice all of the great things I’ve been learning. Right now I feel very busy with my school and personal responsibilities and don’t believe I have had the opportunity to do so as of yet.

For this reason, I plan to make it a priority to share my new knowledge with other teachers in my school after my graduation from Walden. Though it seems like I am postponing this goal, May will be here before we know it and the end of the year potentially would be a great time to work with my peers because the high-stress and increased pressure of testing will be through. To further improve my learning next time I set a GAME plan or engage in other professional growth opportunities, I will work to increase my communication with other teachers in order to ‘share the wealth’.

National Educational Technology Standards for Teachers (2008). ISTE. http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_for_Teachers_2008.htm, access December 7, 2009

Tuesday, December 1, 2009

Week 5 Update

My action plan consisted of being sure that my curriculum drives my technology integration and brainstorming at least two existing lessons that could be enhanced by technology tools. Thus far, I am happy
to report that I am on track to reach my goal in this respect. I have not been forceful in inserting unnecessary technology into every lesson. Instead I have been using my daily tools like my SMARTBoard and PC in more efficient ways. Additionally in my coursework I have been challenging myself to be certain that I try to think about new ways to teach my content. Teachers are frequently told not to reinvent the wheel and I am now trying to instead redesign and tweak it.

Many of the scenarios from real classroom teachers in our video series have been helpful in giving me ideas for my own classroom. I am excited to try problem based learning and allow my students to take the reins of their own learning. I believe this will be especially helpful in reaching the various interest and ability levels of each individual student. However I think that PBL may present my largest challenge to reaching my GAME plan's goals. As I expressed in my group discussion I am concerned about being able to create a solid problem for my students to work to answer. Also I need to learn appropriate ways to manage this kind of learning activity.

As far as adjusting my GAME plan, I really think I need to gain more practice and experience with using PBL and planning a comprehensive unit is a perfect way to start. I am already comfortable with project based learning and hope this transition to problem based learning will go smoothly. As I teach more lessons structured this way, I work to monitor and evaluate strengths and weaknesses in this respect and then can adjust my plan accordingly.